Resident Evil 4 Secrets

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Biohazard 4 (Resident Evil 4) Cheats, Codes, Tricks So you want some working cheat codes for Biohazard 4 (Resident Evil 4) game. Here is the cheats and trainer that will really work for you. July 26, 2014. Game, Tricks. Hello and welcome again to SpicyTweaks. In my previous post on some working cheat codes and tricks for game lovers.


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  • Aim faster

Use the D-pad and Analog-stick together to aim faster than normal.
  • All completion bonuses

Complete the game to unlock the Assignment Ada and Mercenaries-mini-games, the Professional difficulty setting, the Leon's Raccoon City Police Department costume, Ashley's pop star costume, and Ada's black costume, and the Mathilda handgun and Infinite Rocket Launcher for purchase.
  • Alternate Ada Scene

After your second encouter with The Village Chief head straight back to the previous room where you met him. A scene will occur where Ada saves you from The Village Cheif again.
  • Alternate Kicks

When you shoot your enemies in the shin they will fall to their knees and give you an opportunity to go in for the kill. This sweet spot is in the range of the shin or knee. These are the moves:
Leon- ingame= Back kick Mercenaries= Suplex
Ada- Back kick
Krauser= Kick
Hunk the 4th Survivor= Knee
Wesker= Chikyo (Axe) kick
All are at least one-hit wonders 84% of the time Submitted by Zero
  • Alternate music in 'Assignment Ada' credits

After you watch the credits at the end of 'Assignment Ada' it will ask you if you would like to watch the credits again. Choose 'yes' and it will play the credits again but with different music.
  • Alternate title screen

Alternate Title Screen Complete the game once.
  • Ambush Congregation in the Castle for $$

In the castle area, right after engaging the Bugs in the sewers, you will see a large group of Ganados Zealots in mid prayer. If you spook them they will run away, and you miss out on ALOT of money. Right before the sewer they give you a flash grenade. SAVE IT. When preparing the ambush on the congregation, go north then swing across the chandelier. When on the other side look down, and try to hit them all with a flash grenade to stun. Immediately jump down and run north to their exit point so you lock them in. If you have an incendiary or frag grenade you could use it here, other wise line them up for some shotgun carnage. They will each drop a spinel and their leader drops an Illuminados pendant, worth around 32000 altogether.
  • Annoy Ashley

When Ashley is on a cliff or still up a ladder, you can aim your gun up at her. She will grab her skirt and call you a pervert.
  • Ashley's Sliding Puzzle

To complete Ashley's puzzle with ease, take a look at the layout below:
123
456
789
Numbering the slots from top to bottom in that manner, hit the following positions in this order: 4, 7, 8, 9, 6, 3, 1, 7, 9. Watch out for the knights!
  • Avoid being a victim of The Saw

Early in the game, when Leon first enters the village, he should avoid the door that belongs to the building where Leon can get a free shotgun (the largest northeast building). Simply do not run into the house that triggers the cutscene. While Leon will still need to kill zombies to progress, he will not have to deal with the chainsaw enemies, who may be fairly tough on the out-set. After the bell rings, feel free to enter the house and collect the items and shotgun inside.
  • Avoid damage from traps

To avoid getting hurt by traps such as explosives and bear traps, use your laser sight and shoot at the explosive or the middle of the trap.
  • Avoid The Second Tyrant Encounter (Helipad)

As Jill, not returning Barry's 44 Magnum will result in Lisa Trevor killing him. Letting Barry die will result in the Tyrant not attacking you on the Helipad!
As Chris, not saving Rebecca from the Hunter in the Study will of course result in her dying! Letting Rebecca die will also result in the Tyrant not attacking you on the Helipad! EvilSubmitted by HRBEK
  • Bridge cutscene

After all the villagers go into the church (chapter 1-1), go back to the starting point. If you press A to check the bridge, it will show a cutscene where Leon sees the truck on fire and the bridge has gone out.
  • Capcom Game Promo

Late in the game, Leon will stumble across a weapon aptly called the Killer 7, an obvious tip of the hat to Capcom's Killer 7 videogame.

Resident Evil 4 Secrets Reddit

  • Chapter 2-1 puzzle

Before the end of the chapter, there is a puzzle in the church. The puzzle is a simple mix of colors. Three different designs surround the main design. The colors are red, green, and blue. When you enter the church, turn to the left and go down the little hall. Climb the ladder. When you are up there, you will see that the way to the door is barred. You must get to the other side of the church by jumping on and off of the chandelier. On the other side, there is a set of switches. When you activate it, the puzzle starts. The goal is to turn the designs so when combined, they are the same as the middle design. Turn red twice, green once, and blue three times. When combined, it should create the design. Then, go in and grab Ashley.
  • Chapter 3-4 puzzle

The quickest way to complete the puzzle as Ashley in 3-4 is as follows. The layout of the puzzle's squares is referred as:
1 2 3
4 5 6
7 8 9
Press A on the following in this order: 4, 7, 8, 9, 6, 3, 1, 7, 9.
  • Character Hacking Tip

If you have used a code device (eg. Action Replay) to play as Jack Krauser (etc) in the main game, it is vital that you skip all radio cut-scenes. If you do not do so, the game will crash. Albert Wesker seems to be able to handle most of those cut-scenes, but not the one in Pueblo (after fighting the villagers there).
It might be an idea to actually go through the game with Leon again, taking note of where all of the radio cut-scenes are.. Submitted by HRBEK
  • Chasing Ashley

The enemies who captures Ashley will seek to leave by the nearest area exit; these are the exits that have the 'green' OPEN or context command as opposed to the normal 'white' text. If they manage to reach one of these exits, then the game is over. When leaving Ashley to do stuff alone, be sure not to leave her near a green exit door.
  • Church Bell Hijinks

When you get to the graveyard for the first time, Run up by the church and shoot the bell, 3 not-zombies will come running from where you entered, shoot, grab items, repeat.
  • Color Error

In round 2 select the special costume set. After you watch the cutscene where Ada saves Leon from the village chief check the broken window. Leon will say 'There is something about that woman in red' when infact Ada is not wearing red at all.
  • Control title screen

Press the C-stick to move the background. Press R to zoom the view in or L to zoom out.
  • Crown Jewels

Kill Salazar's 'right hand' that you need to use the liquid nitrogen tanks on to receive the 'Crown Jewels'. which fit into the 'Crown' treasure item. This is difficult; try using the Chicago Typewriter.
  • Defeating The Man With The Chainsaw

When you meet the man with the chainsaw, shoot him with the shotgun and incendiary grenades. You can also just use your handgun, but you will probably get killed. The shotgun is found in the building that is diagonal from the tower.
  • Defeating Verdugo

Not using the RL makes this fight harder, and in my opinion more fun, so try this if you choose not to buy a RL or don't have any cash. When you freeze him get close so the kick option appears, kick him down and he will stay frozen alot longer, allowing you to unload more rounds into him. Another tip if your using the BB when out of ammo freeze him at the next station reload then kick him over, you can still get at least 4 shots off. He will take about about 14 BB rounds at 20 damage a piece and a couple of Leon kicks to the face before he meets his doom. Plus you get an item worth 11000 Ptas for killing him.
  • Del Lago Secret

When you first enter the area where you fight Del Lago, the monster in the water, head down to the dock. If you shoot the water about eight to fifteen times, you will get see what he thinks of you.
  • Destroying the insect nest

In the area where Ashley is carried away by the flying insects, you can destroy the nest that is hanging from the ceiling. After it is destroyed, you will find a lot of green and red eyes, and if you are lucky, even a blue one. This is a good way to
get the Butterfly Lamp filled with all three jewels early so that you can get some extra money for upgrades.
  • Dodging Dr. Salvador

If Dr. Salvador happens to back you into a corner, you should know that he is actually quite easy to dodge. He swings his chainsaw from his left side, so if you run past him (on his right side), you will easily avoid decapitation! Practice this a few times in a new game to perfect it (if you must). Submitted by HRBEK
  • Double Broken Butterfly Ammo

If you buy the broken butterfly before you find it, you can hold twice the ammo. The shopkeeper will not sell you this gun if you already have it.
  • Easy kills

After you kill the hatchet guy as soon as you start the game, go upstairs to the window. Do not jump out. Instead, take out your pistol and shoot the glass out. Then, carefully aim for the villagers' heads that are awaiting outside. There are three of them. If you kill all three, you can jump out and avoid any damage.
  • Easy money

Once you gain access to the tunnel with the merchant beyond Pueblo, return to the farm area and wait for the chickens there to lay eggs. Exit and re-enter to begin the same process over again. After you fill your inventory, you can return to
Evilthe nearby merchant to sell your eggs. White chicken eggs sell for 300 Pesetas, brown eggs for 600 Pesetas, and golden eggs for 3,000 Pesetas.
  • Eggs for Ashley

There are three types of eggs, white, brown, and golden. Collect these, equip them, and fire on Ashley. They will not harm her and it is funny. Aim from a distance to get used to them. They are lighter than a grenade and fly far when thrown. Note: She will duck when in close proximity.
  • Exclusive Weapon Powers

Each weapon has a special 'Exclusive Power' when all of its stats are custom tuned to the maximum:
Blacktail - Increases firepower to 3.4
Broken Butterfly - Increases damage to 50.0
Handgun - Increases the chance of a headshot being fatal by a factor of five (5% or 20%, take your pick)
Killer7 - No exclusive power

Resident Evil 4 Secrets Wii

Matilda - Increases magazine capacity to 100
Minethrower - Adds homing ability to mines and increases their blast radii
Punisher - Each bullet can penetrate up to five bodies
Red 9 - Increases firepower to 5.0
Rifle - Increases firepower to 18.0
Riotgun - Increases firepower to 10.0
Shotgun - Increases the effective damage range of the gun
Striker - Increases magazine capacity to 100
Semiauto Rifle - Decreases firing speed to 0.40 seconds
TMP - Increases firepower to 1.8
  • Extra ammunition

Wait until you are low on ammunition before upgrading a gun. The replacement gun will always have a full clip, giving you extra bullets that otherwise may be difficult to find.
  • Extra Scene With Luis

During the part where Leon and Luis defend the cabin, shoot Luis with your pistol (or any other gun) around 8 or more times. You will get a cut scene where Luis will shoot Leon back, and give you a game over.
  • Finding items

To find items, smash all of the crates with either your knife or a gun.
  • Fireworks

In the shooting gallery,if the background is of the castle, you can see fireworks by shooting the moon to turn down the lights then shooting the castle that will start the show of fireworks.You can only do this once per round and it adds 300 points to your score.
  • Fishing

If you are low on health spray and herbs when at the lake take aim at the fish and fire away. When you hit a fish it floats. Jump in the boat and ride over the fish and take it. Depending on the size of the fish it will give you health.
  • Friendly Las Plagas

When you encounter the 3rd form of Las Plagas, if you stand still then they cannot harm you at all. Eventually they will die by themselves.
  • Funny Character Animations

When Ashley is standing on a ledge and you are below her, look up at her and she will hold down her skirt and say something about you being a pervert and one or two other funny lines.
  • Get extra money and items

At various points throughout the game, you will come across different animals such as crows and fish. These animals can be shot and will reveal different items or amounts of money to obtain.
  • Get kicked by a cow

During the 1st part of the game, after the village you will come a farm with many cows. If you knife a cow enough times it will kick you to very very low health, but it will not kill you.
  • Get two attacks on Saddler

When fighting Saddler, knock him down and stand near his eyeball head so that the 'Knife' action appears. Shoot him instead and then start tapping 'A' to do the action attack as well.
  • Golden egg

At the beginning of the game, if you leave a hen alone in Pueblo they should lay at least one golden egg. Go to the weapon/health screen and select the egg. It should allow you to equip the egg. At the screen, Leon will throw the egg up and down, looking smug.
  • Green or White

Leon can't leave Ashley when he transitions into a new area (signified by the blurring effect); however, he can leave Ashley safe in the corner of a dangerous area then call her over when its safe. You can instantly tell if Leon is about to leave an area if the open or context command is printed in green. If the command is printed in white, Leon will simply open the door to another section of the area. Use this to plan out where Leon can leave Ashley to brave the dangers ahead.
  • Harder difficulty

Complete the main game once.
  • Help during 2nd Boss fight

At the start of the game you'll find a dog stuck in a bear trap. If you go over and free it from the trap it will help you later during the second boss fight.
  • Hidden Conversation With Hunnigan.

Near the church in Chapter 1-3, instead of going up to the church, take the path towards the lake. This will trigger a conversation with Hunnigan, where Leon stumbles with words.
  • Hidden Trailers

If you don't push any buttons at the title screen. Then after about a minute or so a never-before-seen trailer will play. If you do the same thing at the title screen after the 1st trailer has played then the trailer from The Tokyo Game Show of 2004 will play. It will play these 2 trailers for as many of times as you don't push any buttons at the title screen.
  • Hide and wait in the village

When you first get to the village and you are having trouble escaping the chainsaw maniacs and other enemies, you can hide in a safe spot. Go to the tall tower in the east side of the village (check your map) and climb up the long ladder. The villagers cannot climb that particular ladder. This also works when you need to place Ashley in a safe spot when exploring this particular area.
  • Interesting death sequences

Crocodile: When killed, do not cut the rope.
Giant insects: Let them vomit on you.
Trap door floor: Salazaar will enjoy sending the spikes impaling Scott Kennedy.
Knife fight: At the end, let him press the knife through the cavity.
Two Los Gigantos: In the magma floor/pool, activate the switch and stand next to the pool.
Chief Mendez: In the barn fight, do not evade his grab in the intermission sequence
Note: Save before each encounter before trying to see the following death scenes.
  • Killer7 Endorsement

Later in the game, the Merchant has a gun called 'Killer7'. This powerful magnum shares the name of an upcoming title by Capcom called 'Killer 7'.
  • Killing birds

Throw a flash grenade in the middle of a group of birds. All of them will die instantly, leaving lots of gold. This also works with the Granadas when their heads are transformed.
  • Killing the merchant

You can kill the merchant at any time in the game. Under the normal difficulty setting, he just dies then comes back at the next place, or when you leave the room and come back in. However, under the professional difficulty setting, once he dies, he remains dead. When you see the merchant and his eyes are glowing red, you can take the mine thrower and shoot a couple of darts. Most of the time he will turn into a blood stain on the floor.
  • King Leon

In chapter 5-3, right before the room with the lasers, there's a red throne room. Approach the throne and hit 'A' to have Leon sit upon the throne in all his glory.
  • Lake Shooting

When you are at the lake before you face Del Lago (the thing in the water) stand on the dock right before the water and start firing into the water. The creature will not appreciate this.
  • Leon the Lady's man

After the end credits there is a short radio conversation between Leon and Hunnigan. Leon will notice Hunnigan is no longer wearing her glasses and will actually try to hit on her.
  • Looking at Ashley the wrong way

When Ashley is following you find something somewhat high off of the ground and climb on top. Then tell Ashley to stay put. Go below where you left Ashley standing. When you are underneath and you try to move the C-Stick up to look at Ashley, she will ask Leon what is he looking at and call him a pervert.
  • Los Gigante

In Chapter 1-1, along the path towards the village you will run along a white dog trapped in a bear trap. If you help this dog he comes in handy later when you are fighting Los Gigante for the first time. About midway through the fight, you will hear the dog bark and he will come to your aid. Los Gigante becomes distracted, and begins to attack the dog rather than you.
  • Max out your health while fighting the first El Gigante

In the area you fight him there is a yellow herb you can use with a green herb to increase your health. Grab it and use it to increase your health then let him kill you, which won't be that hard. After your game is over continue and you will have all of your green herbs again and the extra health. The yellow herb will be out there again so grab it and repeat the process increasing your health over and over again till its maxed out fairly early in the game.
  • Mercenaries

Beat the game to unlock the mercenaries mini game.
  • More items

When running around different areas of the village, you will see crows. Pick them off from a distance as to not scare the others away. They usually drop Pesetas. If you scare some away, just re-enter the area to reset their position.
  • More Money for Beerstein and Elegant Mask

When you find these items do not sell them right away. You can increase the value of the items with gems.
  • Open doors faster

Tap A(2) when the 'Open' action appears to kick open or down some doors instead of nudging them by hand. This will give you an advantage, as any enemies behind the door will be sent flying back.
  • Opening locks

There are many locks on doors. Instead of shooting the locks and wasting ammunition, pull out your knife and cut it off. The same can be done for boxes.
  • Pearl Pendant

When first starting the game, shoot the pendant (above the smelly well) and tap A repeatedly. You will grab it before it lands in the water. This boosts the selling price to 10,000 Pesetas. Close to the start of the game there is a pendant with a value that will decrease by 9,000 Pesetas, if dropped in water. To keep it as the Pearl Pendant instead of the Brass Pocketwatch, shoot the block that is holding the well open, then shoot the pendant down to pick it up off the top of the well cover. It will sell for 10,000 Pesetas.
  • Play As Ada, Hunk the 4th Survivor, Krauser, and Wesker

When you beat the game you will unlock a few things and one of them is called 'The Mercanaries'. In this mini game you'll start with Leon with the black tail and Riot Gun and ammo and 4 blacked out spaces. Choose Leon and go to the fortress-like level (in the bottom right hand corner of Level Select). Get up to 35000 point or a 4-star rank to unlock Hunk the 4th Survivor with a tricked out TMP anda couple grenades. Pick Hunk and go to the village. Again get 4 or more stars to unlock Ada with the Punisher, TMP, and Semi-auto Rifle. Take her and go to the Castle. Get 4 or more stars to unlock Krauser with a bow, some flah grenades and his really cool transforming arm. Take him and go to the island place (you'll face a guy thats next to unbeatable with a double headed chainsaw so use Krauser's arm with X and A but if you get hit before you can attack you'll transform back. Get 4 or more stars to get Wesker with a silenced and killer handgun, a semi-auto rifle, and the Killer 7 Magnum. Once all characters are unlocked try to get 5 stars on every level with all characters to unlock a surprise! Submitted by Zero
  • Punisher Pistol

Search two areas of the game for the blue medallions & shoot them. There are 15 total in the game.
  • Quick money or more health

If you mix a Green, Red, and Yellow Herb, you can sell it for a lot of money, or use it to restore health and increase the maximum health. Use it when you are low on health so that you do not waste the health recovery from it.
  • Quick reload

While holding R, press B. You will reload the gun instead of waiting to empty the clip.
  • Quick Side Turn

While holding R, tilt the C-Stick left or right, then quickly release and pull the R trigger again. You will turn almost instantly towards that direction.
  • Red Catseye

The Red Catseye is in a birds nest in a tree next to house where Luis Sera is imprisoned (in the cupboard). Locate the nest and shoot it. The Red Catseye is now yours for the taking! Submitted by HRBEK
  • Reload

Whenever you upgrade your gun's capacity it fills the weapon with ammo. So don't reload before you buy the upgrade.
  • S.T.A.R.S. Warning

Similar to the FBI Warning on commercial movies, a S.T.A.R.S. and Racoon City Police Department warning is in the game. Check out the end of the credits.
  • Saddler comment

Listen closely when you kill the villagers. Some of them will say 'Lord Saddler' as they reach out just before they die. Note: This may only happen after completion of the game.
  • Saddler Paintings

When you come to a painting of Saddler in the castle, check it. Behind every painting is 5000 ptas.
  • Select what egg you want from a snake!

Sometimes when u slash a wooden box you will encounter a snake. If you let it live and follow it for awhile you will get a golden egg, if you leave it for a short amount of time, you will get brown, and when you kill it right off you will get a regular egg.
  • Sell the rocket launcher (special) to the merchant

This trick involves the unlimited rocket launcher (costs one million Pesetas completing the game. When you fight Saddler and Ada throws you the rocket launcher (special), take it, but do not use it. When you can get a clear shot to his main eye, use the regular unlimited launcher. Saddler will be killed and the rocket launcher (special) will be yours to keep. When you start a new game, you can sell it to the merchant.
  • Snake eggs

If you see a snake after smashing boxes, kill it. You will get a chicken egg for health. Note: If you do not kill the snake it will bite you and take health away.
  • Snake in the Box

Sometimes when you destroy the wooden crates a snake will jump out and bite you. If you keep slashing with your knife when the box breaks you can kill the snake and receive a healing egg.
  • Special Costumes

After beating the game the first time, when starting a new game or playing a Round Two game, a new option appears that allows for Leon and Ashley to wear special costumes. Leon wears an R.P.D. uniform, Ashley wears pop sensation clothes, and Ada wears her black outfit from her mini-game.
  • Speedy Pitch Aim

Use the D-pad in conjunction with the Analog to swiftly aim up or down at 2x the rate. Great for knifing or quick point-blank grenades.
  • Start Round 2 with the Special Rocket Launcher

During the final boss fight Ada will throw the Special Rocket Launcher. Don't grab it instead just keep killing the boss the way you were before by shooting the eyes, using the machines, and throwing hand grenades to stun him and jump on him. Keep doing this and he will die. After the battle collect your spoils and Special Rocket Launcher. Beat the game and when you start round 2 you will have it in your inventory.
  • Tactical Vest Error

After fighting Del Lago (if you still have the Tactical Vest from your last game), you will see in Leon's dream, that his arteries can be seen through his elbow armour. Submitted by HRBEK
  • Title Screen Controls

Use these controls during the title screen.C-stick moves the backround left and right.R zooms in backround.L zooms out backround.
  • Two routes

Soon after the farmhouse, look around to collect some ammunition and buy more items. After that, go to an opening where you see a lever. Go up to it and switch it to the right to fight El Gigante (recommended) or switch it to the left to face more
chainsaw wielding villagers (extremely difficult). If you select to fight El Gigante, aim at the rock at the top ledge until he is underneath it and fire. Use the same tactic on the one you dealt with earlier.
  • Unlock Chicago Typewriter

Finish minigame assignment Ada.
  • Unlock Handcannon

Get a five-star rank on all mercenaries.
  • Unlock Infinite Rocket Launcher

Beat the game.
  • Unlock Mathilda Handgun

Beat the game.
  • Unlock Unlimited Ammo Handcannon

Fully upgrade the Handcannon's firepower, reload, and capacity. The 'exclusive' option then raises the attack power to 99.9 and gives infinite ammo.
  • Upgraded Punisher

Shoot all 15 blue medallions before talking to a merchant.
  • Valuable jewels

When around the village stage, some trees will have bird nests. Shoot them down to get valuable jewels to sell to the merchant.


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Resident Evil 4
Developer(s)Capcom Production Studio 4
Publisher(s)
  • GameCube
    • JP/NA: Capcom
    • PAL:Nintendo
    WindowsWii
    • JP/NA/EU: Capcom
    • AU:Nintendo Australia
Director(s)Shinji Mikami
Producer(s)Hiroyuki Kobayashi
Designer(s)
Programmer(s)Kiyohiko Sakata
Writer(s)Shinji Mikami
Composer(s)Misao Senbongi
SeriesResident Evil
Platform(s)
Release
  • GameCube
    • NA: January 11, 2005
    • JP: January 27, 2005
    • PAL: March 18, 2005
    PlayStation 2
    • NA: October 25, 2005
    • EU: November 4, 2005
    • AU: November 9, 2005
    • JP: December 1, 2005
    Windows
    • AU: March 1, 2007
    • EU: March 2, 2007
    • NA: May 15, 2007
    • JP: June 7, 2007
    • WW: February 27, 2014 (HD)
    Wii
    • JP: May 31, 2007
    • NA: June 19, 2007
    • AU: July 5, 2007
    • EU: July 13, 2007
    iOS
    • NA: July 27, 2009
    • JP: July 28, 2009
    • NA: April 3, 2010 (iPad)
    • JP: May 21, 2010 (iPad)
    ZeeboPlayStation 3, Xbox 360
    • JP: September 8, 2011
    • NA: September 20, 2011
    • EU: September 21, 2011
    AndroidPlayStation 4, Xbox One
    • WW: August 30, 2016
    Nintendo Switch
Genre(s)Survival horror, third-person shooter
Mode(s)Single-player

Resident Evil 4[a] is a survival horror game developed and published by Capcom. The sixth major installment in the Resident Evil series, it was originally released for the GameCube in 2005. Players control U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue the U.S. president's daughter Ashley Graham, who has been kidnapped by a cult. In a rural part of Europe, Leon fights hordes of villagers infected by a mind-controlling parasite, and reunites with the spy Ada Wong.

Development began for PlayStation 2 as early as 1999. Resident Evil 4 underwent a long development during which four proposed versions were discarded; the first attempt was directed by Hideki Kamiya after producer Shinji Mikami. The game was announced as a GameCube exclusive as part of the Capcom Five, but a PlayStation 2 version was announced before it was released. Resident Evil 4 was ported to Windows, Wii, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, and Nintendo Switch and in downsized versions for iOS, Zeebo, and Android.

Resident Evil 4 garnered critical acclaim, with praise for its narrative, gameplay, voice acting, and characters. It received multiple Game of the Year awards for 2005 and was seen as a successful cross-platform hit that influenced the evolution of the survival horror and third-person shooter genres. It pioneered the 'over the shoulder' third-person view perspective in video games. It is widely considered to be one of the best video games of all time. A sequel, Resident Evil 5, was released in 2009.

  • 3Development
  • 4Release
  • 5Reception

Gameplay[edit]

Departing significantly from the series' previous games, the player controls the protagonist, Leon S. Kennedy, from a third-person perspective. The gameplay focuses on action and shootouts with fewer survival horror elements. The camera is placed behind Leon and zooms in for an over-the-shoulder view when aiming a weapon, or a first-person view when aiming with a sniper rifle.[1] There is no crosshair for firearms, instead, every firearm has a laser sight. Unlike previous games where players can only shoot straight, up or down, players have more options. For example, shots to the feet can cause enemies to stumble, and shots to the arms can make them drop their weapons. Players can shoot down projectiles like thrown axes or scythes.[2]

Leon in battle with a group of Ganados. Unlike previous entries in the series, Resident Evil 4 has the camera following directly behind the main character. The laser sight enables the player to target key hit zones on enemies.[2]

Resident Evil 4 adds context-sensitive controls. Based on the situation, players can interact with the environment: kicking down a ladder, jumping out of a window, dodging an attack or executing a 'finishing move' on weakened enemies. There are also quick time events, in which the player must press buttons indicated on-screen to execute actions such as dodging a falling boulder or wrestling an enemy to stay alive. These are often incorporated into the game's many boss fights, in which the player must avoid instant-kill attacks.[3]

The main enemies are violent villagers referred to as Los Ganados ('The Cattle' in Spanish). Los Ganados can dodge, wield melee and projectile weapons, and are capable of working collectively and communicating with each other.

The inventory system features a grid system, represented by an attaché case, that has each item take up a certain number of spaces. The case can be upgraded several times, allowing for more space. Weapons, ammunition, and healing items are kept in the case, while key items and treasures are kept in a separate menu. Items may be bought from and sold to a merchant that appears in various locations. He sells first aid sprays, weapons, allows for weapons to be upgraded and buys various treasures that Leon finds. The various weapons each have their own advantages and disadvantages.[4][5]

Capcom added content for the PlayStation 2 version, which was later incorporated into the PC and Wii releases. The largest addition is 'Separate Ways', a minigame which focuses on Ada Wong's involvement in Resident Evil 4 and her connection to the series' villain Albert Wesker.[6] 'Ada's Report', a five-part documentary, analyzes Ada's relationship with Wesker and his role in the plot.[7] Other unlockable content in all versions includes the minigames 'The Mercenaries' and 'Assignment Ada' (using Ada to retrieve Las Plagas samples), new costumes for Leon and Ashley, new weapons, and a cutscene browser.[8]

Plot[edit]

Six years after the events of Resident Evil 2, former Raccoon City police officer turned US government agent Leon S. Kennedy (Paul Mercier) is sent on a mission to rescue Ashley Graham (Carolyn Lawrence), the U.S. President's daughter, who has been kidnapped by a mysterious cult.[9] He travels to a nameless rural village in an unspecified part of Europe, where he encounters a group of hostile villagers who pledge their lives to Los Illuminados ('The Enlightened Ones' in Spanish), the cult that kidnapped Ashley. The villagers were once simple farmers until becoming infected by a mind-controlling parasite known as Las Plagas ('The Plague' in Spanish).[10]

While in the village, Leon is captured by its chief, Bitores Mendez, and injected with Las Plagas.[11] He finds himself held captive with Luis Sera (Rino Romano), a former Los Illuminados researcher.[12] The two work together to escape, but soon go their separate ways. Leon finds out Ashley is being held in a church and rescues her.[13] They both escape from the church after Osmund Saddler (Michael Gough), leader of the Los Illuminados, reveals his plan to use the plaga they injected into Ashley to manipulate her into injecting the president of the United States with the 'sample' (a Master Plaga) once she returns home, allowing Saddler to begin his conquest of the world.[14] After killing Mendez, Leon and Ashley try to take refuge in a castle but are attacked by more Illuminados under the command of Ramon Salazar (Rene Mujica), another of Saddler's henchmen who owns the castle,[11] and the two become separated by Salazar's traps. Meanwhile, Luis searches for pills that will slow Leon and Ashley's infection, as well as a sample of Las Plagas. He brings the two items to Leon but is killed by Saddler, who takes the sample, while the pills to suppress the infection remain in Leon's hands.[15] While in the castle, Leon briefly encounters Ada Wong (Sally Cahill), a woman from his past who supports him during his mission. He then battles his way through the castle before finally killing Salazar.[16]

Afterward, Leon travels to a nearby island research facility, where he continues the search for Ashley. He soon discovers that one of his former training comrades, Jack Krauser (Jim Ward), who was believed to have been killed in a helicopter crash two years prior, is responsible for her kidnapping.[17] It is eventually revealed that both Ada and Krauser are working with Albert Wesker (Richard Waugh), for whom both intend to secure a Plagas sample.[18] Suspicious of the mercenary's intentions, Saddler orders Krauser to kill Leon, believing that no matter which one dies, he will benefit.[19] After Krauser's fatal defeat, Leon rescues Ashley, and they remove the Plagas from their bodies using a specialized radiotherapeutic device. Leon finally confronts Saddler, and with Ada's help, manages to kill him. However, Ada takes the sample from Leon at gunpoint before escaping in a helicopter,[20] leaving Leon and Ashley to escape via her jet-ski as the island explodes.[21]

Development[edit]

Scrapped versions[edit]

In 1999, producer Shinji Mikami said a Resident Evil sequel was in development for PlayStation 2.[22]Resident Evil 4 underwent a lengthy development, during which at least four versions of the game were discarded.[23] The first version was directed by Hideki Kamiya.[24] Around the turn of the millennium,[25]Resident Evil 2 writer Noboru Sugimura created a scenario for the game,[26] based on Kamiya's idea to make a 'cool' and 'stylish' action game.[27] The story was based on unraveling the mystery surrounding the body of protagonist Tony,[28] an invincible man with skills and an intellect exceeding that of normal people, with his superhuman abilities explained with biotechnology.[25] As Kamiya felt the playable character did not look brave and heroic enough in battles from a fixed angle, he decided to drop the prerendered backgrounds from previous installments and instead opted for a dynamic camera system.[24] This new direction required the team to make a trip to Europe, where they spent 11 days in the United Kingdom and Spain, photographing things like Gothic statues, bricks, and stone pavements for use in textures.[29][30] Though the developers tried to make the 'coolness' theme fit into the world of Resident Evil,[31] Mikami felt it strayed too far from the series' survival horror roots and gradually convinced all of the staff members to make the game independent from it. Kamiya eventually rewrote the story to be set in a world full of demons and changed the hero's name to Dante.[25] The cast of characters remained largely identical to that in Sugimura's scenario,[32] although the hero's mother[33] and his father,[34] the latter an early version of the Umbrella Corporation founder Lord Ozwell E. Spencer,[35][36] were written out of the story. The game's new title was revealed as Devil May Cry, released for the PlayStation 2 in August 2001,[37] resulting in its own franchise.

Development on Resident Evil 4 started over at the end of 2001.[38] The first announcement was made in November 2002, as one of five games exclusively developed for the GameCube by Capcom Production Studio 4.[39][40] This revision, commonly dubbed the 'fog version', was directed by Hiroshi Shibata[41] and was 40 percent finished at that time.[42] The game saw Leon S. Kennedy struggling to survive[41] after having infiltrated the castle-like Umbrella's main headquarters located in Europe and featured traditional Resident Evil monsters such as zombies.[23][43][44] During the course of the new story which was again written by Sugimura's scenario creation company Flagship,[45] Leon became infected with the Progenitor Virus and possessed a hidden power in his left hand.[23][46][47] The producer of the final version also pointed out that Ashley did not appear back then, though there was a different girl who was never revealed to the public.[23] The game was to feature some first-person elements.[48]

This screenshot of a cancelled version depicts Leon fighting the hook man. Though this earlier revision still used fixed camera angles while exploring environments, the battles already employed the over-the-shoulder view seen in the final build.

At E3 2003, another revision was revealed that is widely known as the 'hook man version' now,[49] though titled Maboroshi no Biohazard 4 (幻の「バイオハザード4」, lit. 'The Phantom Biohazard 4') on the Biohazard 4 Secret DVD. During Mikami's introduction of the trailer, he assured that development was proceeding smoothly and claimed the game was scarier than ever before.[49] The story was set in a haunted building where Leon contracted a bizarre disease and fought paranormal enemies, such as animated suits of armor, living dolls, and a ghostlike man armed with a large hook.[43][49] The game had an otherworldly feel to it, containing elements like flashbacks and hallucinations that were marked by a bluish tint and a shaking camera.[23] It also displayed various gameplay mechanics that carried over to the final release, like the over-the-shoulder camera and a laser sight for aiming in battles and quick time events.[49] Other features, such as dialogue choices, were removed later.[23] Though ultimately scrapped, five minutes of gameplay footage for this version was released on the Biohazard 4 Secret DVD, a Japanese pre-order bonus given out in January 2005.[50]

The Hallucination version had only a basic story concept, having dropped the previous scenario penned by Noboru Sugimura of Flagship. In 2012, Resident Evil 3: Nemesis scenario writer Yasuhisa Kawamura said he was responsible for this version, as he wanted to make Biohazard 4 scarier 'and suggested using a particular scene from the film Lost Souls, where the main character [..] suddenly finds herself in a derelict building with a killer on the loose. An arranged version of this idea eventually turned into Hook Man. The idea went through several iterations as Mr. Sugimura and I carefully refined this world (which, I have to say, was very romantic). Leon infiltrates the castle of Spencer seeking the truth, while inside a laboratory located deep within, a young girl wakes up. Accompanied by a B.O.W. [an abbreviation for 'Bio Organic Weapon' in the series' lore] dog, the two start to make their way up the castle. Unfortunately, there were many obstacles that needed to be overcome and the cost of development was deemed too expensive.' Kawamura added he was very sorry and 'even ashamed' that Mikami had to step in and scrap this version.[51] After this attempt, the last cancelled revision featured classic zombies again. However, it was discontinued after a few months, and before it was ever shown to the public, as the developers felt it was too formulaic.[23]

The story of the Progenitor Virus was eventually covered in Resident Evil 5 and the Spencer Estate became the setting for Resident Evil 5downloadable content (DLC) pack 'Lost in Nightmares' (featuring Chris Redfield and Jill Valentine[52]).

Final version[edit]

Following that, it was decided to reinvent the series.[43] Mikami took over directorial duties from Shibata and began working on the version that was released.[53] In an interview with Game Informer, Mikami explained his decision to shift to a new gameplay system is due to the feeling that the older system is 'more of the same' after playing Resident Evil 0. He says that he only felt nervous once more when playing with the newer system.[54]Speaking for the team, game producer Hiroyuki Kobayashi[53] mentioned how the staff was 'tired of the same thing' [55] and how some got bored and moved on to other projects.[56] In addition to that, the producer also felt that the older format was 'stuck in a cookie cutter mold' and described it as 'shackles holding us down'.[57]

However, despite what Kobayashi said, not every single staff member was on the same page about changing the gameplay system. Kobayashi mentioned how some of the development team felt depressed and were hard to motivate after the focus shifted from horror to action.[38] Although Mikami demanded the camera system to be completely revised, the staff members had reservations about making big changes to the series he had created.[58] Eventually, he intervened, explained his proposed changes, and wrote a new story that, unlike previous installments, was not centered on the company Umbrella.[58][59][60] Inspired by Onimusha 3: Demon Siege, a game Mikami had enjoyed playing but felt could have been better with a different view, he decided to place the camera behind the playable character.[61] To go along with the new gameplay and story, a new type of enemy called 'Ganado' was created, as opposed to using the undead creatures from previous Resident Evil games.[60] Furthermore, producers expended additional detail to modify and update characters that had previously appeared in the series. In a documentary explaining the conception of the characters, Kamiya stated he intended to make Leon Kennedy 'look tougher, but also cool'.[62]

The English voice actors recorded their parts in four sessions, over three to four months.[63] Capcom assigned Shinsaku Ohara as script translator and voice over coordinator.[64]Carolyn Lawrence, who provided the voice for Ashley Graham, described her character as 'vulnerable, because Leon has to come to her rescue all the time'.[63] She also described Kennedy's character as 'more brawn, perhaps, than brain'.[63] In addition to the voice acting, the game's designer detailed each cinematic sequence so that each character's facial expressions matched the tone of their voice actor.[62]

Along with Resident Evil: Dead Aim and Resident Evil Outbreak, two side story games that did not fall under the exclusive policy, it was announced on October 31, 2004 that Resident Evil 4 would come to the PlayStation 2 in 2005, citing increased profit, changing market conditions, and increased consumer satisfaction as the key reasons. The PlayStation 2 version included new features, primarily a new sub-game featuring Ada Wong. On February 1, 2006, Ubisoft announced that they would be publishing the game on the PC for Windows.[65] On April 4, 2007, a Wii version was announced and was launched later in the year. The game features all of the extras in the PS2 version, along with other additions, including a trailer for Resident Evil: The Umbrella Chronicles.[66][67]

Release[edit]

The original version for the GameCube featured two different collector's editions. The first was available as a pre-order that included the game, the Prologue art book, and a T-shirt. GameStop offered another limited edition that was packaged in a tin box with the art book, a cel of Leon, and a soundtrack CD.[68] Australia received an exclusive collector's edition that came with the game and a bonus disc with interviews and creator's footage.[69]

Ports[edit]

Resident Evil 4 was ported to the PlayStation 2 after Capcom stated that it did not fall under the exclusivity deal with Nintendo. It was released in North America on October 25, 2005. The largest addition is 'Separate Ways', a new scenario for Ada written by Haruo Murata.[64] According to producer Masachika Kawata, the Separate Ways campaign was something thought up by the PS2 porting team and was added after getting approval from Shinji Mikami.[70] The port was later included with Resident Evil Code: Veronica X and Resident Evil Outbreak as part of the compilation Resident Evil: The Essentials.[71] The PlayStation 2 version featured two standard and collector's bundles from pre-orders. The standard package included the game and a T-shirt, while the collector's bundle also included a figurine of Leon, and the soundtrack Biohazard Sound Chronicle Best Track Box. This quickly sold out, and a second pressing was released that included an Ada figurine. Another, called the Resident Evil 4: Premium Edition, was packaged in a SteelBook media case, along with the art book, a documentary DVD, and a cel art of Ada.[72]

A PC port of Resident Evil 4 developed by Sourcenext was first released in Hong Kong on February 1, 2007, published by Typhoon Games. It was later released in Europe, North America, and Australia in March 2007 and was published by Ubisoft. The port contains the bonus features from the PS2 version, such as 'Separate Ways', the P.R.L. 412 laser cannon and a second set of unlockable costumes for Leon and Ashley, as well as an Easy difficulty level. It also supports multiple widescreen resolutions.[73] The shadow and lighting problems were fixed in the only patch, Version 1.10.[74]

Andaaz 2003

Resident Evil 4: Wii Edition was released for the Wii on May 31, 2007 in Japan and on June 19, 2007 in the United States. It features updated controls that utilize the pointing and motion-sensing abilities of the Wii Remote and Nunchuk, though both the GameCube controller and the Classic Controller are also supported.[67] The Wii Remote is able to aim and shoot anywhere on the screen with a reticle that replaces the laser sight found in the other versions, and motion-based gestures are used to perform some context-sensitive actions, such as dodging or slashing Leon's knife. The Wii Edition also includes the extra content from the PS2 and PC versions, and a trailer for Resident Evil: The Umbrella Chronicles.[66] The Wii Edition became available for download from the Wii U's Nintendo eShop in Europe on October 29, 2015.[75][76]

Resident Evil 4: Mobile Edition was released in Japan for au's BREW 4.0 on February 1, 2008. It was first announced by Capcom at TGS 2007.[77] Differences from the original include changing the flow of the story from being continuous to being divided into sections such as 'Village', 'Ravene', 'Fortress' and 'Subterranean Tunnel'. There is also a more challenging Mercenary Mode.[78][79] The game uses the MascotCapsule eruption engine[80] and was adapted to the Zeebo and iOS platforms.[81][82] On July 13, 2009, without any formal announcement, Resident Evil 4: Mobile Edition was released by Capcom for the iOS platform via the App Store in Japan, but was quickly removed,[83][84] though some players were able to purchase and download it. The game has since been released in Japan and North America.[82] Later, Capcom made an update that had different difficulty levels and high scores. Recently, Capcom released a new separate version called Resident Evil 4 for Beginners, which offers the first two levels (three counting a training level) of both Story Mode and Mercenary Mode. However, the rest of the levels are available for purchase in-game as downloadable content. Due to the release of the iPad, Capcom recreated the iPhone version of Resident Evil 4: Mobile Edition and updated it to HD graphics as Resident Evil 4: iPad Edition.[85]

On March 23, 2011, high-definition remastered versions of both Resident Evil Code: Veronica and Resident Evil 4 were announced to be in development for the Xbox 360 and PlayStation 3, as part of the Resident Evil: Revival Selection series.[86] The ports feature all the bonus content from the previous releases, including 'Separate Ways'. On July 23, 2011, Capcom announced at Comic-Con 2011 that Resident Evil 4 would be released on September 20, 2011[87] for the PlayStation Network and Xbox Live Games on Demand.[88] In Japan, Resident Evil 4 and Resident Evil Code: Veronica were released on a single disc with the title Biohazard Revival Selection on September 8, 2011.[89] For North America and Europe, both games, including Resident Evil 4 HD, were only released as downloads on Xbox Live Games on Demand and PlayStation Network.[90] On February 27, 2014, Capcom released Resident Evil 4 Ultimate HD Edition for Microsoft Windows. The port features improved graphics and many other enhancements that were included in Resident Evil 4 HD. Resident Evil 4 was re-released on PlayStation 4 and Xbox One on August 30, 2016.

In April 2013, Resident Evil 4 was released on Android, but outside of Japan, it is exclusive to Samsung through Samsung Galaxy Apps.[91]

Capcom announced in October 2018 that Resident Evil 4 would be published for the Nintendo Switch sometime in 2019, along with releases of Resident Evil and Resident Evil Zero.[92] All three games were released on May 21, 2019 worldwide and on May 23, 2019 in Japan.

Merchandise[edit]

Biohazard 4 Original Soundtrack was released in Japan on December 22, 2005. It contains 62 compositions from the game and the 48-page Visual Booklet with liner notes from composers Shusaku Uchiyama and Misao Senbongi.[93] Other merchandise included figures by McFarlane Toys,[94][95]NECA[96] and Hot Toys.[97]Agatsuma Entertainment has also created various miniature collectibles based on several main characters and enemies from Resident Evil 4.[98] Two special controllers designed to resemble chainsaws were designed by NubyTech for use with the GameCube and PlayStation 2 versions.[99]

Reception[edit]

Reviews[edit]

Reception
Review scores
PublicationScore
GCPCPS2PS3WiiXbox 360
1UP.comA[100]A[101]
AllGame[102][103][104]
Edge10/10[105]
Famitsu38/4038/40[106]
GameSpot9.6/10[107]7.8/10[108]9.3/10[109]9.1/10[110]
GameSpy[111][112][113][114]
IGN9.8/10[115]7.7/10[116]9.5/10[117]8.5/10[118]9/10[119]
Nintendo Power10/10[120]
ONM95%
Aggregate score
Metacritic96/100[121]76/100[122]96/100[123]84/100[124]91/100[125]84/100[126]

The GameCube and PlayStation 2 versions of Resident Evil 4 have a score of 96/100 on Metacritic, indicating 'universal acclaim'.[121][123] In addition to the gameplay, the characters and story generally received positive commentary, leading to the finished product being deemed by most as one of the best video games ever made. GameSpot's Greg Kasavin praised the voice acting, but claimed that it was betrayed by 'some uncharacteristically goofy dialogue'.[107]Yahoo! Games' Adam Pavlacka and GameSpot's Kevin VanOrd acclaimed Capcom for adding great amounts of detail to the characters.[110][127]IGN's Matt Casamassina went into further detail in his review for Resident Evil 4, praising not only the detailed character design but also the fight choreography and three-dimensional modeling within cinematic sequences.[115] Casamassina also complimented the voice actors, especially Paul Mercier (Leon), commenting, 'For once, the characters are believable because Capcom has hired competent actors to supply their voices. Leon in particular is very well produced'.[115] IGN and Nintendo Power specifically recognized Resident Evil 4's character design and voice acting. The increased variety of weapons has been praised by gaming publications such as GamePro[128] and Game Over Online.[129]G4 TV show X-Play gave it a 5 out of 5, for introducing a new style of gameplay for the series as well as incorporating moments where the player would have to interact with the cut scenes. Not long after, it was awarded as the best game ever reviewed on the show.[130] The makers of Resident Evil 4 worked on various innovations associated with the use and inventory of weapons.[131] Game Over stated that players can use the vast array of weapons to 'go for headshots now'.[129]Game Informer stated that ammunition is more plentiful in Resident Evil 4 than in other games in the series, making it more action-oriented.[132]

The ratings of the PC port were not as high as for the other versions. It was heavily criticized for no mouse support and frustrating keyboard controls, low-quality FMVcut scenes, choppy graphics rendering (lacks shadows and proper lighting) and requiring a gamepad controller for more precise aiming and gameplay. Despite the problems, the game received generally positive reviews from IGN and GameSpot that praised the gameplay.[108][116] Japanese game magazine Famitsu reviewed the Wii version, with two editors giving it a perfect 10 score, and the remaining pair giving it a 9, resulting in a score of 38 out of 40. The reviewers felt that the new controls offer something fresh. Multiple reviewers agreed that even those who own the original will find something fun and enjoyable in this version.[106] British magazine NGamer gave the Wii Edition a score of 96%,[125] slightly lower than the 97% given to the GameCube version. They praised the visuals, controls, and features and commented on the fact that such an 'exceptional package' was on sale for a low price; however, when writing about the Wii controls, they said, 'if you've played the GC version this won't be as special'. Official Nintendo Magazine gave the Wii version 94%, 3% less than the original due to it simply not having the same impact it did back then.[133] IGN praised the Wii version, stating it is the superior edition, but does not push the Wii like it did with GameCube and PS2.[119] GameSpot praised the new controls of the Wii Edition but commented on the lack of exclusive Wii features.[110]Hyper's Jonti Davies commended Resident Evil 4: Wii Edition for its 'visual improvements' but criticized it for having 'no new content'.[134] The PS3 version of Resident Evil 4 HD received a score of 9.0 from Destructoid, which called it 'a hallmark of excellence'.[135] In their October 2013 issue, Edge retroactively awarded it ten out of ten, one of twenty-three games to achieve a perfect score in the magazine's twenty-year history.[105]

Awards[edit]

Resident Evil 4 was named Game of the Year at the 2005 Spike Video Game Awards[136] and by Nintendo Power[120] and Game Informer.[137] It tied with Kingdom Hearts II as Famitsu's Game of the Year 2005.[138]Nintendo Power acknowledged the voice acting in its 2005 Nintendo Power Awards,[139] while IGN gave the game the 'Best Artistic Design' award in its 'Best of 2005' segment.[140] The International Game Developers Association nominated Resident Evil 4 for their best 'Visual Arts' award,[141] but lost the award to Sony's Shadow of the Colossus.[142]

Resident Evil 4 is often considered one of the best video games of all time. Nintendo Power ranked it as number one top best GameCube games of all time' in 2005[120] and also ranked it second on their list of the best games of the 2000s in 2010.[143] In 2008, Resident Evil 4 was also ranked first place in the list of the best video games of all time according to the readers of IGN.[144] In 2009, Game Informer ranked Resident Evil 4 number one on their list of top GameCube games[145] and number three on their list of top PlayStation 2 games.[146]ScrewAttack named Resident Evil 4 the best GameCube game of all time,[147] while GamePro ranked it as the second best game for the PS2.[148] In 2010, the readers of PlayStation Official Magazine voted it the 10th greatest PlayStation game.[149] In 2007, Edge ranked the game at second place in its list of top games of all time, behind only The Legend of Zelda: Ocarina of Time.[150] That same year, G4 named it the 21st top video game of all time, calling it 'a modern horror masterpiece.'[151] In 2015, it placed 7th on USgamer's The 15 Best Games Since 2000 list.[152] In early 2006, in their 200th issue, Nintendo Power ranked it in second place in their Top 200 Games of all-time list, also behind only The Legend of Zelda: Ocarina of Time.

Sales[edit]

The GameCube version sold over 320,000 copies in North America during the first twenty days. The European release sold its entire 200,000 copies during the first month. By January 2006, over 3,000,000 copies of the GameCube and PlayStation 2 versions had been shipped worldwide.[153] According to January 17, 2007 sales figures provided by Capcom, the GameCube version of Resident Evil 4 has sold a total of 1.6 million copies worldwide, while the PS2 version has sold over 2 million copies.[154] As of September 30, 2011, the PS2 version has sold 2.2 million copies and the Wii Edition has sold 1.9 million copies.[155] According to Capcom's Platinum Titles list, Resident Evil 4 has sold 5.9 million copies across all formats, making it the fourth-bestselling Resident Evil game; it holds the record for 'Best-Selling Survival Horror Game' in the 2012Guinness World Records Gamer's Edition.[156] The PlayStation 4 and the Xbox One sold an additional 1.4 million copies,[157] then all versions of the game sold 7.3 million copies.

Legacy[edit]

Resident Evil 4 is regarded as one of the most influential games of the 2000s decade, due to its influence in redefining the third-person shooter genre[158] by introducing a 'reliance on offset camera angles that fail to obscure the action'.[159] The new gameplay alterations and immersive style appealed to many not previously familiar with the series.[160] The over-the-shoulder viewpoint introduced in Resident Evil 4 has later become standard in third-person shooters, including games ranging from Gears of War to Batman: Arkham Asylum.[158] It has also become a standard 'precision aim' feature for action games in general, with examples ranging from Dead Space and Grand Theft Auto to the Ratchet & Clank Future series and Fallout.[161]

Resident Evil 4 redefined the survival horror genre by emphasizing reflexes and precision aiming,[162] thus broadening the gameplay of the series with elements from the wider action game genre.[163] However, this also led some reviewers to suggest that the Resident Evil series had abandoned the survival horror genre,[164][165] by demolishing the genre conventions that it had established.[166] Other major survival horror series followed suit, by developing their combat systems to feature more action, such as Silent Hill Homecoming[164] and the 2008 version of Alone in the Dark.[167] These changes represent an overall trend among console games shifting towards visceral action gameplay.[168] While working on The Last of Us, Naughty Dog took cues from Resident Evil 4, particularly the tension and action.[169]

Notes[edit]

  1. ^Stylized as resident evil 4. Known in Japan as Biohazard 4, stylized as biohazard 4 (Japanese: バイオハザード4Hepburn: baiohazādo 4)

References[edit]

  1. ^Stanescu, Alexandru (February 1, 2007). 'Resident Evil 4'. Softpedia. Retrieved September 1, 2011. The camera problems have been finally solved thanks to a very useful over-the-shoulder and behind the player camera that makes the whole aiming process really easy.
  2. ^ ab'Resident Evil 4 – Gamecube Preview at IGN'. IGN. March 17, 2004. p. 2. Archived from the original on March 4, 2012. Retrieved September 1, 2011.
  3. ^'Resident Evil 4 Secrets Revealed'. IGN. March 23, 2004. p. 1. Archived from the original on March 4, 2012. Retrieved September 3, 2011.
  4. ^Mike, Major (October 5, 2005). 'Feature: Resident Evil 4 – Weapons of Mass Destruction Guide'. GamePro. Archived from the original on June 7, 2011. Retrieved September 5, 2011.
  5. ^Stratton, Stephen (2007). 'Weapons and Items'. Resident Evil 4 (Wii version): Prima Official Game Guide. Prima Games. ISBN0-7615-5701-6.
  6. ^'Resident Evil 4: Separate Ways'. IGN. September 26, 2005. Retrieved September 3, 2011.
  7. ^Williams, Bryn (September 26, 2005). 'Previews: Resident Evil 4'. GameSpy. Retrieved September 3, 2011.
  8. ^Drake, Audrey (September 21, 2011). 'Resident Evil 4 HD Review – PlayStation 3 Review at IGN'. IGN. Retrieved October 20, 2011.
  9. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Leon: It was right before I was to take on my duties of protecting the President's daughter when she was abducted. That's the ultimate reason I'm in this lonely and rural part of Europe. According to our intelligence, there's reliable information of a sighting of a girl that looks very similar to the President's daughter. Apparently, she's being withheld by some unidentified group of people. Who would have thought my first job would be a rescue mission?
  10. ^Schedeen, Jesse (February 26, 2009). 'Resident Evil: The Many Looks of the Infected'. IGN. p. 7. Retrieved September 3, 2011.
  11. ^ abCapcom Production (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Leon: We decided to lay low in a castle, but it looks like it was a bad move. / Hunnigan: Meaning? / Leon: Well it appears that this castle's also connected with the Los Illuminados. They must not get many visitors cuz they're giving me one hell of a welcome. / .. / Saddler: Oh, I believe I forgot to tell you that we gave you the same gift. / Leon: (When I was unconscious.)
  12. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Sera: That is the incident with the viral outbreak right? I think I might have seen a sample of the virus in the lab at my department.
  13. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Leon: Calm down. Everything's going to be just fine. My name's Leon, I'm under the President's order to rescue you. / Ashley: What? My father? / Leon: That's right, and have to get you out of here. Come with me.
  14. ^Capcom Production (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Saddler: If you must know, my name is Osmund Saddler, the master of this fine..religious community. / Leon: What do you want? / Saddler: To demonstrate to the whole world, our astounding power, of course. No longer will the United States think they can police the world forever. So we kidnapped the President's daughter, in order to give her our power, and then send her back.
  15. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. 'Saddler: Now that I have the sample, you serve me no purpose. / Leon: Saddler! / Saddler: My boy Salazar will make sure you follow the same fate. / Leon: Stay with me, Luis. / Sera: I am a researcher..hired by Saddler. He found out what I was up to. / Leon: Don't talk. / Sera: Here. It should suppress the growth of the parasite. The sample..Saddler took it. You have to get it back.
  16. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Leon: You, working with Wesker. / Ada: I see you've been doing your homework.
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  18. ^Capcom Production Studio 4 (October 25, 2005). Resident Evil 4. PlayStation 2. Capcom. Krauser: Saddler's got it. It seems he's sniffed out our little game. / Ada: Perfect. / Krauser: Just so we understand each other clearly, I don't trust you. Nor does Wesker. If you try to do anything clever, I will kill you. / Ada: Is that so? You know, I met Wesker long before you.
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